Cable management options

Before I got a pulley system for my PCVR headset, I had to mind the cable as it was banging my back with every movement and I would step on it occasionally (which is not a good thing). While my current solution is still not ideal and needs some tweaking (you can feel the cable pulling upwards sometimes), it is definitely a step up. In this article, I’d like to offer some solutions on how you could get yourselves a similar system.

Pulley systems

The market has caught up and is now providing several pulley systems designed specifically for VR. Below are some of them I’ve found. You can probably find a good alternative in your favorite shop, so it’s more like an overview of what designs are available.

Pulley placement is also important. This video from Twiejk contains some nice tips on how to distribute the pulleys. Don’t use electric tape though, the pulley systems should contain much better rubber adapters for the cable 🙂

Also check out the 3D printable accessories article.

ModelPrice, seller
1. KIWI V16 pcs | 21 USD | Aliexpress
2. KIWI V2/Pro6 pcs | 27 USD | Aliexpress
6 pcs | 30 USD | Amazon US
3. VR Wire IIRoom set | 40 USD | VR Wire
4. Brandless model 12 pcs | 9 USD | Aliexpress
Overview of pulley system designs

What I’ve tested so far

My first attempt was buying a bunch of cheap rectractable key holders from Aliexpress. They cost me together around 4 USD. While they worked fine for a while, their pull force lowered over time and they weren’t able to hold the weight of the cable anymore.

My second pulley system was Kiwi V1. It worked decently fine, was definitely a step up from not having any pulley system at all, the rectractors held their strength. However, two of the steel wires on the pulleys have snapped on me over around four months of use, so that was kind of a bummer, stopping me from recommending people this specific pulley system.

Currently, I have received the VR Wire II a few days ago. I haven’t had time to test it out thoroughly yet, but the first impressions are extremely good. It has an innovative mechanism not seen in any other pulley system (gotta see the video on their website), the cable is pulled only by a single retractor, so there is basically no tugging, and it allows you to move in a large area and face any direction without really feeling the cable at all.

Attaching the pulleys

The pulley systems usually come with added screw hooks (requires some drilling) and adhesive pads you can just slap on your ceiling with no wiring required.

Attaching the pulleys to the ceiling might not be a viable option for you – maybe you have a high ceiling or a ceiling fan. There are some options available even for you:

ModelPrice, seller
1. Wall-mounted articulating arm99 USD | OpenMR
2. Virtuix VR boom stand149 USD | Virtuix
3. Repurposing Ikea Regolit lamp stand(could not find)
4. Brandless VR boom stand85 USD | Aliexpress
~112 USD | Amazon UK
5. Brandless VR cable management pole75 USD | Aliexpress

Cable extenders

Extending the cables is tricky and might end up not working (source). The 5m cable itself is on the edge of the possibilities. If you want to try extending, aim for quality cables. However, I’ve had no problems with extending the cable ~2 meters using passive extension cables.

There are some options you can try out:

ModelPrice, seller
Cable Matters Active VR Extension Cable USB + DisplayPort50 USD | Cable Matters
50 USD | Amazon US
Some guy shared his working extension setup bought from amazon.de
(sorry too lazy to list it here now)
Reddit

Go wireless (not for G2)

Going wireless is probably a dream for a lot of the PCVR users. While Reverb G2 currently doesn’t offer a wireless solution, you might be reading this while having a different headset. Well, the only headset with a proper wireless solution is currently HTC Vive/Vive Pro. You can also play PCVR games with your Faceboculus Quest 2 via a third-party application like Virtual Desktop, but that currently has about 50 ms delay; you can play on it, you might not notice the delay that much, but it’s definitely not ideal.

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